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| dc.date.accessioned | 2023-07-10T18:07:58Z | |
| dc.date.available | 2023-07-10T18:07:58Z | |
| dc.date.issued | 2017 | |
| dc.identifier.uri | http://sedici.unlp.edu.ar/handle/10915/155366 | |
| dc.description.abstract | The inclusion of Information Communication Technologies (ICT) in education is something that has been working from different initiatives worldwide. Concern is on how these resources can enhance the teaching-learning process. Video games are an alternative, given that they present an opportunity to work on different themes in a motivating way. Children and young people can access the different contents by critically analyzing the information presented and acting accordingly. The video game Raíces is an innovative tool in social sciences, offering a ludic environment, making the learning process more attractive and motivating than with traditional methods. This article describes the experience of using Raíces in the primary school classroom. We hope that Raíces will help to spread knowledge and to become aware of the problems of native people, seeking to strengthen the conception of Argentina as a multiethnic country. | en |
| dc.language | en | es |
| dc.subject | Serious games | es |
| dc.subject | Games for learn | es |
| dc.subject | Games in education | es |
| dc.subject | Native cultures | es |
| dc.title | The native cultures through "Raíces" | en |
| dc.type | Objeto de conferencia | es |
| sedici.identifier.other | https://doi.org/10.1109/LACLO.2017.8120949 | es |
| sedici.identifier.isbn | 978-1-5386-2376-3 | es |
| sedici.title.subtitle | A video game as a didactic-cognitive resource | en |
| sedici.creator.person | Fava, Laura Andrea | es |
| sedici.creator.person | Banchoff Tzancoff, Claudia Mariana | es |
| sedici.creator.person | Nomdedeu, Luciano Julián | es |
| sedici.creator.person | Martín, Sofía Sol | es |
| sedici.subject.materias | Ciencias Informáticas | es |
| sedici.description.fulltext | true | es |
| mods.originInfo.place | Laboratorio de Investigación en Nuevas Tecnologías Informáticas | es |
| sedici.subtype | Objeto de conferencia | es |
| sedici.rights.license | Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) | |
| sedici.rights.uri | http://creativecommons.org/licenses/by-nc-sa/4.0/ | |
| sedici.date.exposure | 2017-10 | |
| sedici.relation.event | Twelfth Latin American Conference on Learning Technologies (LACLO) (La Plata, 9 al 13 de octubre de 2017) | es |
| sedici.description.peerReview | peer-review | es |
| sedici.relation.bookTitle | 2017 Twelfth Latin American Conference on Learning Technologies (LACLO) | es |
Except where otherwise noted, this item's license is described as Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)