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dc.date.accessioned 2020-04-01T12:39:16Z
dc.date.available 2020-04-01T12:39:16Z
dc.date.issued 2018
dc.identifier.uri http://sedici.unlp.edu.ar/handle/10915/92568
dc.description.abstract Citizen science is a way of doing science in which people who do not necessarily have previous training to be part of a scientific project are invited. One of the challenges presented by citizen science is the training of volunteers in the tasks required by the research project. A valid approach is through gamification strategies. Gamification is the use of game elements in contexts that were not intended to be a game. In this article, we present a study of the use of gamification in tutorials for a citizen science project of astronomy photo classification. The evaluations showed that the aesthetics, the evaluation by points, the promotion with badges and the competition have been promising elements in this type of tutorials. en
dc.language en es
dc.subject Citizen Science es
dc.subject Gamification es
dc.subject Evaluation es
dc.title Analyzing the use of Gamification in a Tutorial for a Citizen Science Project en
dc.type Objeto de conferencia es
sedici.identifier.other https://doi.org/10.1109/LACLO.2018.00048 es
sedici.identifier.isbn 978-1-7281-0382-2 es
sedici.creator.person Kanner, Agustín es
sedici.creator.person Torres, Diego es
sedici.creator.person Lombardelli, María Julieta es
sedici.creator.person Peri, Cintia Soledad es
sedici.subject.materias Ciencias Informáticas es
sedici.description.fulltext true es
mods.originInfo.place Laboratorio de Investigación y Formación en Informática Avanzada es
sedici.subtype Objeto de conferencia es
sedici.rights.license Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)
sedici.rights.uri http://creativecommons.org/licenses/by-nc/4.0/
sedici.date.exposure 2018
sedici.relation.event XIII Latin American Conference on Learning Technologies (LACLO) (São Paulo, Brazil, 1-5, October, 2018) es
sedici.description.peerReview peer-review es


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Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) Excepto donde se diga explícitamente, este item se publica bajo la siguiente licencia Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)