RobotCup is an international competition designed to promote Artificial Intelligence (AI) and intelligent robotic research through a standard problem: a soccer game where a wide range of technologies can be integrated. This article shows, in a general way, an architecture proposed for controlling a robot soccer team called INCASoT. The team has been designed for its presentation in the CAFR-2003 competition (UBA) in Middle League Simurosot category. A brief description of control’s architecture is presented together with definitions of modules.