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dc.date.accessioned 2012-10-11T13:07:30Z
dc.date.available 2012-10-11T13:07:30Z
dc.date.issued 1999
dc.identifier.uri http://sedici.unlp.edu.ar/handle/10915/22275
dc.description.abstract This paper describes an algorithm to determine whether a point is inside or outside a curvilinear polygon, based on the well known algorithm consisting of counting the intersections of an horizontal ray with the polygon. Curvilinear polygons. as analytic resources. are not common in computer graphics, but they do arise on sorne domains. Normally, parametric curves, such as cubic splines or beziers, are used to model curves in graphic applications. But parametric curves cannot be easily manipulated in analytic computations. For example, obtaining a curve parallel to another is not a simple task, and is not even possible under all circumstances. For this reason, sorne computational geometry applications use non-parametric polyline curves, formed by straight-Iine segments and circular arcs. The straightforward geometry of lines and circumferences makes it easy to develop complex algorithms to work with nonparametric curves. But despite the fact that this curves are easy to treat analytically, they lack the parametric benefits of c1assical curves; and for this reason, it is very hard to find in the literature any work about them. If we are to represent curvilinear polygons using patches of straight-line segments and circular arcs, named polyline curvilinear polygons, one ofthe fundamental óperations that we need to implement is the point-in-polygon test. Haven't been able to find any such algorithm. the author adapted the c1assical method used with straight-Iine polygons, and extended it for use with polyline curves. en
dc.language en es
dc.subject Inside-polygon en
dc.subject Visual es
dc.subject curvilinear contours en
dc.subject COMPUTER GRAPHICS es
dc.subject Algorithms es
dc.title Inside-polygon algorithm for curvilinear contours. Design and lmplementation en
dc.type Objeto de conferencia es
sedici.creator.person Cacciola Carballal, Fernando Luis es
sedici.description.note Eje: Ingeniería del software. Computación gráfica y visualización es
sedici.subject.materias Ciencias Informáticas es
sedici.description.fulltext true es
mods.originInfo.place Red de Universidades con Carreras en Informática (RedUNCI) es
sedici.subtype Objeto de conferencia es
sedici.rights.license Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)
sedici.rights.uri http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
sedici.date.exposure 1999-05 es
sedici.relation.event I Workshop de Investigadores en Ciencias de la Computación es
sedici.description.peerReview peer-review es


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Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5) Excepto donde se diga explícitamente, este item se publica bajo la siguiente licencia Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)