Subir material

Suba sus trabajos a SEDICI, para mejorar notoriamente su visibilidad e impacto

 

Mostrar el registro sencillo del ítem

dc.date.accessioned 2012-10-16T15:24:08Z
dc.date.available 2012-10-16T15:24:08Z
dc.date.issued 2004
dc.identifier.uri http://sedici.unlp.edu.ar/handle/10915/22513
dc.description.abstract Robotic soccer is a way of putting different developments in intelligent agents into practice, including not only problems such as multi-agent planning and coordination, but also physical problems related to vision and communication subsystems. Because these problems cannot be all taken into account beforehand, the system must be designed to be robust enough to recover from any eventualities. In this work, we present the design used as the basis for an agents system implemented for the control of a team of robots for the E-League competition in RoboCup 2004. The implementation of the system was carried out following a layered design, with the objective of having a set of Service Layers, each of which is associated with a different level of abstraction. This layered design allows to construct a functional system with basic services that can be tested and refined progressively. The layers that are proposed as a basis for the arquitecture of a robotic soccer team offer a modular design, allowing the possibility of reuse in other robotic soccer leagues. Finally, the agents are implemented using the prolog language; the three uppermost layers in the hierarchy offer interfaces designed explicitly for this language. en
dc.language en es
dc.subject Cognitive Robotics en
dc.subject Fútbol es
dc.subject Intelligent agents es
dc.subject Logic Programming en
dc.subject Multiagent systems es
dc.subject Robotics es
dc.subject ARTIFICIAL INTELLIGENCE es
dc.title Designing an agent system for controlling a robotic soccer team en
dc.type Objeto de conferencia es
sedici.creator.person García, Alejandro Javier es
sedici.creator.person Simari, Gerardo I. es
sedici.creator.person Delladio, Telma es
sedici.description.note Eje: V - Workshop de agentes y sistemas inteligentes es
sedici.subject.materias Ciencias Informáticas es
sedici.description.fulltext true es
mods.originInfo.place Red de Universidades con Carreras en Informática (RedUNCI) es
sedici.subtype Objeto de conferencia es
sedici.rights.license Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)
sedici.rights.uri http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
sedici.relation.event X Congreso Argentino de Ciencias de la Computación es
sedici.description.peerReview peer-review es


Descargar archivos

Este ítem aparece en la(s) siguiente(s) colección(ones)

Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5) Excepto donde se diga explícitamente, este item se publica bajo la siguiente licencia Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)