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dc.date.accessioned 2017-05-05T11:36:33Z
dc.date.available 2017-05-05T11:36:33Z
dc.date.issued 2017-04
dc.identifier.uri http://sedici.unlp.edu.ar/handle/10915/59990
dc.description.abstract Faces and facial expressions recognition is an interesting topic for researchers in machine vision. Viola-Jones algorithm is the most spread algorithm for this task. Building a classification model for face recognition can take many years if the implementation of its training phase is not optimized. In this study, we analyze different implementations for the training phase. The aim was to reduce the time needed during training phase when using one computer with a cheap graphical processing unit (GPU). The execution times were analyzed and compared with previous studies. Results showed that combining C language, CUDA, etc., it is possible to reach acceptable times for training phase. Further research may involve the measurement of the performance of our approach computers with better GPU capacity and exploring a multi-GPU approach. en
dc.format.extent 68-73 es
dc.language en es
dc.subject feature selection en
dc.subject Algoritmos es
dc.subject CUDA es
dc.title Analysis of a GPU implementation of Viola-Jones’ Algorithm for Features Selection en
dc.type Articulo es
sedici.identifier.uri http://journal.info.unlp.edu.ar/wp-content/uploads/2017/05/JCST-44-Paper-8.pdf es
sedici.identifier.issn 1666-6038 es
sedici.creator.person Lescano, Germán Ezequiel es
sedici.creator.person Santana Mansilla, Pablo es
sedici.creator.person Costaguta, Rosanna es
sedici.subject.materias Ciencias Informáticas es
sedici.description.fulltext true es
mods.originInfo.place Facultad de Informática es
sedici.subtype Articulo es
sedici.rights.license Creative Commons Attribution 3.0 Unported (CC BY 3.0)
sedici.rights.uri http://creativecommons.org/licenses/by/3.0/
sedici.description.peerReview peer-review es
sedici.relation.journalTitle Journal of Computer Science & Technology es
sedici.relation.journalVolumeAndIssue vol. 17, no. 1 es


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Creative Commons Attribution 3.0 Unported (CC BY 3.0) Excepto donde se diga explícitamente, este item se publica bajo la siguiente licencia Creative Commons Attribution 3.0 Unported (CC BY 3.0)