In this paper we describe the design and implementation of a software substrate for building pervasive services in the context of physical hypermedia applications. We first introduce the main ideas behind physical hypermedia; next we argue that physical navigation requires some software support to improve accessibility to real world objects. We next describe an architectural framework that supports specification and deployment of pervasive services. Some simple examples of use are presented. We conclude by comparing our work with others’ and describing further work we are pursuing.
General information
Exposure date:junio 2006
Issue date:2006
Document language:English
Event:ACS/IEEE International Conference on Pervasive Services (2006 ICPS) (Francia, 26 al 29 de junio de 2006)
Origin:Laboratorio de Investigación y Formación en Informática Avanzada; Facultad de Informática
Except where otherwise noted, this item's license is described as Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)