In this paper we describe the design and implementation of a software substrate for building pervasive services in the context of physical hypermedia applications. We first introduce the main ideas behind physical hypermedia; next we argue that physical navigation requires some software support to improve accessibility to real world objects. We next describe an architectural framework that supports specification and deployment of pervasive services. Some simple examples of use are presented. We conclude by comparing our work with others’ and describing further work we are pursuing.
Información general
Fecha de exposición:junio 2006
Fecha de publicación:2006
Idioma del documento:Inglés
Evento:ACS/IEEE International Conference on Pervasive Services (2006 ICPS) (Francia, 26 al 29 de junio de 2006)
Institución de origen:Laboratorio de Investigación y Formación en Informática Avanzada; Facultad de Informática
Excepto donde se diga explícitamente, este item se publica bajo la siguiente licencia Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)